Quick look at the new AFK Arena Lightbearer hero: Walker – The Lone Ranger
Walker – The Lone Ranger
Role: Continuous Damage
Saloon Blast (Ultimate)
Walker uses his shotgun to fire a shell at the enemy directly opposite himself, dealing 80% damage to the enemy, simultaneously firing 4 additional pellets that deal 20% damage to any nearby enemies that are struck. Pellets cannot inflict Critical Strikes.
When using his Ultimate ability, Walker cancels reloading and will only use Normal Attacks which are strengthened for the following 8 seconds.
When a shotgun shell strikes an enemy target, it will deal an additional 70% AoE damage to nearby enemies, and the number of pellets is increased to 6 pellets.
- Lvl 2: The chance for a shotgun shell to deal a Critical Strike is additionally increased by 30% while the Ultimate ability is active
- Lvl 3: Additional damage dealt by pellets is additionally, increased by 25% while the Ultimate ability is active.
Walker smacks the enemy standing before him with his shotgun, knocking down and stunning them for 4 seconds, dealing 140% damage to them.
If the enemy is knocked down, Walker then shoots them on the ground, dealing 240% extra damage.
- Lvl 2: The damage dealt by smacking an enemy with the shotgun is increased to 160%.
- Lvl 3: The damage dealt by smacking an enemy with the shotgun is increased to 180%.
- Lvl 4: When an enemy is knocked down and shot, they are fatally injured, reducing the damage they deal by 40% for 6 seconds.
Walker pulls out his revolver and shoots the 2 enemy target(s) with the lowest health, dealing 360% damage to them.
If a target’s health is below 10%, the Crit Rating of this ability is increased by an additional 6%.
- Lvl 2: Number of enemies that can be targeted is increased up to 3.
- Lvl 3: Every time an enemy is killed by this ability, Walker receives a shield that has a value equal to 40% of his own health, which lasts for 8 seconds.
Every time Walker’s attacks deal a Critical Strike, his Crit Amplification is additionally increased by 2 points, but cannot exceed 60 points.
- Lvl 2: Crit Amplification is increased to additional 2.5 points
- Lvl 3: Crit Amplification is increased to additional 3 points.
Signature Item: Ragin’ Bull
Signature Item Skill: Hotshot
When Walker’s health falls below 60%, his Crit Rating is increased by an additional 15%.
- [+10 Unlocks] When Walker’s health falls below 60%, his Crit Rating is increased by an additional 20%.
- [+20 Unlocks] When Walker’s health falls below 60%, his Crit Rating is increased by an additional 25%.
- [+30 Unlocks] While Walker’s Ultimate ability is active, every Critical Strike he deals will extend the duration of the ability by 1 second, and can reach a maximum time of 5 seconds.
Furniture Ability: Unfazed
- 3/3 Furniture Ability: Walker is immune to control effects while his Ultimate ability is active.
- 9/9 Furniture Ability: Walker receives an additional 25 Life Leech points while his Ultimate ability is active.