Framton – Devourer of Flames
Framton throws all enemies in front of him up into the air, who come crashing down several moments later onto the nearest enemy target, dealing 410% damage to all affected enemies, also stunning them for 2 seconds.
Every enemy that Framton successfully throws into the air increases his Attack Rating for 8 seconds by a value equal to 15% of each enemy’s Attack Rating, but the total value cannot exceed 30% of his own current Attack Rating.
This ability does not affect bosses or control-immune enemies.
- Lvl 2: Damage is increased to 450%.
- Lvl 3: Stun effect lasts for 3 seconds.
Framton’s Normal Attack turns into a quick flurry of successive, strikes, dealing 130% damage per strike to enemies in front of him, with the final strike knocking enemies into the air, dealing 290 % damage to them in the process.
Passive: When this ability fails to deal any damage, damage is increased by 25% the following time it is used. Damage can be stacked up to 200%, but when an enemy is kicked, the stacked damage bonus is lost.
- Lvl 2: Framton deals 140% damage to enemies in front of him each time.
- Lvl 3: Framton’s final kick deals 320% damage.
- Lvl 4: Framton deals 150% damage to enemies in front of him each time.
Fists of Fire
At the start of battles, Framton teleports directly in front of the enemy located opposite him and deals 300% damage to them.
If the enemy’s Attack or Defense Ratings are higher than his own, Framton raises his own to make up 50% of the difference, which persists until the end of battle. The raised value can reach a maximum of Framton’s 50% attributes.
When this ability is used against non-boss enemies, Framton shall also receive a shield that has a value equal to 2 5% of the enemy target’s max health, which exists for 8 seconds. When this ability is triggered, Framton is immune to control effects.
- Lvl 2: Damage is increased to 320%.
- Lvl 3: Framton’s shield has a value equal to 30% of the enemy target’s max health.
- Lvl 4: Framton also draws the enemies that are positioned above and below the original, target close to himself.
Passive. Framton accumulates Blaze Points every time one of his abilities deal damage.
Blazing Meteor: 12 Blaze Points
Burning Vengeance: 2/2/2/4/4/7
Blaze Points Fists of Fire: 15 Blaze Points
Once Framton has accumulated 100 Blaze Points, he triggers this ability: Framton is temporarily immune to all damage and control effects, and deals 430% damage to all nearby enemies once, causing them to be unable to recover health for the following 5 seconds.
- Lvl 2: Damage is increased to 480%.
- Lvl 3: This ability cannot be dodged.
- Lvl 4: Framton shall trigger this ability once per battle when he receives fatal damage, and the damage dealt is based upon his current Blaze Point value.
Signature Item: Blaze Vambraces
Signature Item Skill: Eternal Flame
When Framton deals damage to enemies, he receives 8% less damage for the following 5 seconds. Dealing damage to differing enemies grants Framton Damage Reduction which can be stacked up to 80% Damage Reduction. Dealing damage to the same target multiple times refreshes the ability’s duration but does not stack Damage Reduction.
- [+10 Unlocks] Framton receives 12% less damage for the following 5 seconds.
- [+20 Unlocks] When Framton deals damage to enemies, he recovers an amount of health equal to 180% of his Defense Rating. This effect can be triggered up to 4 times every 2 seconds.
- [+30 Unlocks] Framton’s attacks cause enemy targets to lose 15 Tenacity points for 5 seconds. Effect can be stacked up to 3 times.
Furniture Ability: Flame Glutton
3/9 Ability: Every time Framton accumulates 20 Blaze Points he gains 6 Attack Speed points and 8 Crit Damage Amplification points for 7 seconds.
9/9 Ability: After triggering Flaming Feast, Framton immediately gains 40 Blaze Points.
Fire; the first light mortals had to counter the darkness. Upon mastering fire, mortals no longer feared the darkness. Illuminating darkness. Dispelling cold. Expelling monsters. As long as they had fire outside their homes, the mortals of Esperia believed the evil demons would be kept at bay.
Unfortunately for them, not all demons fear fire.
Since the day of his birth, Framton craved fire. He embodies the longing for flame possessed by all Esperia’s living beings, a manifestation of their lust for fire.
Lutos pooled the inborn desire of all living things for flame, their greed projected into a single being. Thus, a Hypogean fueled by a morbid fascination with fire was born into the Esperia. In Framton’s eyes, the flames were an ever-changing enigma. Flickering, waning and blazing, he was fascinated by them, his urge to reach out and touch the burning brightness sometimes too much to contain. He was mesmerized. The burning of the fire was such sweet suffering, it stirred within him a frightful and deadly elation. Instinctively, he inhaled the flame before him, fizzling, he followed the searing sensation as it coursed his being. Driven by insatiable lust, he searched high and low for more fire, any fire. Natural fire, mortal fire, magical fire… all were inhaled, drawn into his being to become a part of him. As he grew stronger, his tastes became more refined. He came to sample the quality of the flame by burning himself.
Only flames capable of burning his body were fit to be devoured. Framton’s standards became ever higher, so much so that little satisfied his tastes. He came to roam the world, seeking the purest, uniquest of flames, desperate to sate his hunger. After prolonged research and experiments on flame, Framton realized that only a certain few very rare and special fires were capable of producing such pure flame, and that such pure flames could not be obtained through any kind of synthesis. Thus, he turned his attention to fire-born species… Phoenixes. It is said the Phoenix folk possess the purest of flames, a legendary fire inherent exclusively to their species – the Solaris Flare. It was only natural that Framton became obsessed with finding and devouring this legendary flame. Through years of devoted searching, his perseverance paid off. Framton found the home of the Phoenix folk, and one by one, massacred them all, with Talene’s mother amongst them. However, having consumed these supposed-legendary flames, he now realized these were not the flames he hoped they would be. Framton’s hopes were crushed, he immediately descended into an embittered restlessness. He wanted that Solaris Flare, but not a single crumb could be found. Enraged and dismayed, he incinerated all that surrounded him, bathing the land in a sea of flames. One night, Framton rained down destruction on a village at the edge of the Dark Forest. The buildings collapsed amidst the all-consuming flames, the sky glowing an eerie purple hue. Everything was reduced to ash. Satisfied, Framton prepared to leave, when suddenly something at the edge of the flames caught his attention. A Phoenix Flower. A hint of residual magical power emanated from it, protecting it from the destruction of the blazing fire. Plucking the bloom, Framton put it in his mouth, carefully discerning and assessing the residual magic essence on the bloom’s petals. A rush of excitement filled him, the simultaneously familiar and unfamiliar taste of the bloom making him shake. This was it. the Solaris Flare Certain of its extinction, he had all but given up on ever discovering it. But now, this changed everything! His flame of desire was rekindled, he wanted that Solaris Flare. He turned towards the Dark Forest, birth place of Phoenix Flowers, and home of the final Solaris Flare. “All I ever wanted is to see the purest fire with my own eyes. How beautiful would that be?”