|Anoki blows his war horn, calling forth a stampede of Iron-jaw beasts that are able to strike 3 enemies. Enemies standing in the Iron-jaws’ way are dealt 50% damage and are carried backwards towards edge of the screen. Once the enemies reach the edge of the screen they are sent hurtling into the air and suffer 120% damage which leaves them stunned for 2 seconds.|
|Raging Stomp||Anoki stomps the ground 3 times, with the first two stomps each dealing 65% damage to the enemy, with the final stomp dealing 120% damage to them, which also leaves them stunned for 1.5 seconds.|
|Horn of War||Used once at the start of battles, is ability grants allies a protective shield that lasts for 5 seconds, which is able to mitigate damage that is equal to 20% of Anoki’s max health.|
|Born To Lead||Anoki manifests an aura around himself that lasts for 8 seconds. While the aura is present, all allies including Anoki have their Attack Ratings increased by 8%, the damage they receive is reduced by 10% and the frequency of their normal attacks is increased by 15%. Melee heroes receive an extra increase of 150% for all of the preceding attributes.|
Anoki’s Signature Item
Blood Guards Warhorn
Raises Anoki’s Attack Rating by 4% for every non-summoned ally that is standing near him and raises his Defense Rating by 10% for every enemy standing near him.
- +10 Unlocks: This ability raises Anoki’s Attack Rating by 8% for every non-summoned ally that is standing near him and raises his Defense Rating by 15% for every enemy standing near him.
- +20 Unlocks: Excluding summoned entities, when there are more than a total of 3 characters on the battlefield (includes enemies and allies), Anoki recovers 5% of his max HP per second and becomes immune to control abilities.
- +30 Unlocks: This ability raises Anoki’s Attack Rating by 12% for every non-summoned ally that is standing near him and raises his Defense Rating by 20% for every enemy standing near him.