Ivan – The Bonesmith
Ivan – The Bonesmith‘s Skill
lvan hides into the darkness and becomes untargetable, while manipulating the allied hero with the highest initial Attack Rating as a Puppet for 16 seconds. He sacrifices 10% of the current health of other allied heroes, granting the Puppet a Spirit Shield equal to 2000% of lvan’s Attack Rating and the total health sacrificed. The Spirit Shield cannot be dispeled and can protect the Puppet against control effects while under manipulation. The shield disappears when the manipulation ends. If the shield is broken, lvan will manifest early and stop manipulating the Puppet, while losing 20% his max health. While hiding in the darkness, Ivan can acquire up to 800 Energy points.
When no allied hero can be chosen as a Puppet, Ivan instead receives a Spirit Shield equaling 2000% of his Attack Rating.
Lvl 2: While being manipulated, a Puppet receives Attack Rating and Haste equal to 60% of lvan’s Attack Rating and 60% of his Haste.
Lvl 3: When manipulation ends, 100% of a shield’s remaining value is converted into health and returned evenly to all allied heroes. If a shield is broken, lvan sacrifices 10% of the current health of all allied heroes and replenishes a Spirit Shield equal to 2000% of Ivan’s Attack Rating and the total health sacrificed. This effect can only be triggered 1 times per battle.
Art of Agony
Each time an allied hero other than a Puppet receives damage equal to 5% of their max health, they recover 20 Energy points for lvan.
Lvl 2: lvan’s Energy Recovery is increased to 30 points.
Lvl 3: lvan’s Energy Recovery is increased to 50 points.
Lvl 4: While being manipulated by lvan, a Puppet receives 6 additional points of Crit Rating for every 100 Energy points Ivan possesses.
lvan sculpts 1 Skeletal Squire in the allied half of the battlefield every 5 seconds. The Squire inherits 100% of Ivan’s initial Attack Rating, health equaling 300% of his initial Attack Rating, and 50% of his other attributes. The Squire dies when its health is exhausted or 4 seconds after it is sculpted. The Squire actively attacks the nearest enemy with 100% of its Attack Rating, while taunting nearby enemies for 1 seconds during its first attack. When the Squire perishes, it deals damage for 300% of its Attack Rating to nearby enemies. When an allied hero dies, lvan immediately sculpts a Skeletal Squire where the hero dies.
Lvl 2: When an allied hero dies, Ivan sculpts an enhanced Squire with double Attack Rating.
Lvl 3: When an enemy hero dies, Ivan sculpts 1 Squire. This effect can only be triggered once every 5 seconds. When the Squire dies, lvan receives 200 Energy points.
Lvl 4: All Squires’ Haste is further increased. When a Squire dies, the enemies damaged lose 300 Energy points and are stunned for 3 seconds.
Each time lvan hides into the darkness, he selects the nearest enemy hero as the Audience. The selected Audience then flees erratically in panic for 3 seconds.
Lvl 2: The Audience’s Defense Rating is reduced by 35%, up to 35% of lvan’s initial Attack Rating.
Lvl 3: The control duration for an Audience is extended to 6 seconds.
Lvl 4: When control ends, the enemy hero released from the Panicked Audience state has their Haste reduced by 35 points for 8 seconds.
Signature Item: Bone Knife
Signature Item Skill: Soul Booster
[Unlocks at Activation] 30% of the normal attack damage reduced by Edwin’s Dominions will be stored and used to increase the damage of his next Rebel’s Reprisal counterattack (up to 120% of Edwin’s Attack Rating).
[+10 Unlocks] Increases the proportion for which a Spirit Shield is replenished to 120%.
[+20 Unlocks] Increases the proportion for which a Spirit Shield is replenished to 150%.
[+30 Unlocks] When other allied heroes sacrifice their health, a Puppetrecovers 100 Energy points.
Furniture Ability: Deadly Price
3/3 Ability: When lvan hides into the darkness, he sacrifices 8% of the current health of the Audience every 2 seconds to replenish a Puppet’s Spirit Shield for an equal value. The health sacrificed each time will not exceed 200% of Ivan’s Attack Rating.
9/9 Ability: During manipulation, damage received by a Puppet is reduced by 50%.
E30: Enhance the skill Skeletal Squire. All Squires’ Haste is further increased. When a Squire dies, the enemies damaged lose 300 Energy points and are stunned for 3 seconds.
E60: Enhance the skill Captive Audience. When control ends, the enemy hero released from the Panicked Audience state has their Haste reduced by 35 points for 8 seconds.