
Kyno – Scrapforge Prodigy
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Kyno – Scrapforge Prodigy’s Skills
Overcharged Arsenal
Passive: At the start of battle, crafts 2 modules for all allied heroes. The modules last for 3s.
Assault Module: Increases Attack Speed by 25 points, Crit Damage Amplification by 25 points, and Attack Rating by 30%.
Defense Module: Reduces damage taken by 25% and increases tenacity by 20 points.
When Kyno uses a normal attack on an enemy unit, the unit will drop 1 Scrap Part.
Active: Attacks enemies multiple times, dealing damage equal to 120% of Kyno’s Attack Rating each time, and causing the enemies to drop 5 Scrap Parts. Once the skill is completed, all Scrap Parts currently held are consumed, with each Scrap Part increasing module duration by 0.1s..
Lvl 2: Module attribute boosts are increased by 30%.
Lvl 3: Passive: When Kyno uses a normal attack on an enemy unit, the unit will also drop 1 Advanced Part. Active: For every 10 Advanced Parts held while using this skill, modules are upgraded by 1 level.
Lvl 4: For every level a module is upgraded, its attribute boosts are increased by 35%.
Faulty Wiring
Every time an allied hero with an Assault Module uses an active skill, a Voltage Net is created near the targeted enemy. Enemy units inside a Voltage Net will have their Tenacity reduced and continuously take Dragonspeak Damage equal to 80% of Kyno’s Attack Rating. Each time the unit takes damage, it will drop 1 Scrap Parts. These effects last for 3s.
Lvl 2: Enemy units inside a Voltage Net will have their Dragonspeak Resist reduced by 15 points.
Lvl 3: Each time a Voltage Net is created, it applies Healing Prevention on enemy units in range for 3s.
Lvl 4: Each time a Voltage Net deals damage, it continuously pulls enemy units toward it. When the health of an enemy unit inside a Voltage Net drops below 2% the unit will be butchered. Can trigger up to 1 times per battle.
Field Reinforcements
Each time Defense Modules are created or upgraded, allied heroes gain an Iron Ward and are healed for health equal to 30% of Kyno’s max health, while any surplus healing is converted into shield value. For every Iron Ward gained, its holder can block 1 strikes of damage or health loss.
Lvl 2: Healing is increased to 40%.
Lvl 3: For every level a Defense Module is upgraded, it provides 1 extra blocks.
Lvl 4: Allied heroes gain an Iron Ward when their health is above 90%, and the percentage of surplus healing converted into shield value is increased to 150%.
Armor Striker
Kyno launches multiple attacks on a single enemy target, dealing
damage equal to 160% of his Attack Rating, knocking them into the air, and causing them to drop 3 Scrap Parts.
Lvl 2: Damage dealt is increased to 200% of Attack Rating.
Lvl 3: The number of Scrap Parts dropped is increased to 5.
Lvl 4: Enemy targets also drop 3 Advanced Parts.
Signature Item: Scrapbreaker
Signature Item Skill: Draconic Engineering
[Unlocked at Activation] Kyno crafts a special Draconic Module for allied Draconis heroes. Draconic Module: Increases Dragonspeak Amplification by 15 points. Draconic Modules also benefit from the effects of Scrap Parts and Advanced Parts.
[Unlocked at +10] When an allied hero deals normal attack damage to an enemy unit, there is a 20% chance for the enemy to drop Scrap Parts.
[Unlocked at +20] The Dragonspeak Amplification boost from Draconic Modules is increased to 20 points.
[Unlocked at +30] Boom Box explosions increase the target’s damage taken by 50% and reduce their Crit Block Rate by 50 for 6s.
[Unlocked at +40] When Kyno deals damage, for every 1 points of Defense he has, his Attack Rating is increased by 1 point (capped at a max increase of 50% of Kyno’s initial Attack Rating). When an allied hero with a module uses their Ultimate, it will also deal a strike of Dragonspeak Damage equal to 50% of Kyno’s Attack Rating. For every level the module has been upgraded, this Dragonspeak Damage will be increased by 20%.
Furniture Ability: Draconic Engineering
3/3 Ability: Each time Kyno collects 20 Scrap Parts, he immediately grants all allied heroes a shield that blocks damage equal to 30% of Kyno’s max health.
9/9 Ability: At the start of battle, the modules that Kyno grants to allied heroes are already at max level. Their level decreases by 1 every 3s until Kyno uses Overcharged Arsenal. For the first 15s of battle, the bonuses provided by Kyno’s Assault Modules, Defense Modules, and Draconic Modules are further increased by 80%.






