Reinier – Skills and Information

Reinier – Symmetric Sin

Tier S-Level
Faction Hypogean
Class Support
Dmg Type Magic
Range 5

Reinier’s Skills

Mutual Reflection

(unlocks at Level 1)

Cooldown: 1.25s
Range: Global
Initial Energy: 0

Reinier selects an enemy, dealing 230% damage. If the count of allied non-summoned units equals or exceeds the number of enemy non-summoned units on the battlefield, Reinier enters another dimension with the target for 10s. Other wise, Reinier remains on the battlefield. If the target is under Steadfast or Unaffected, or if the target is the only non-summoned enemy alive, Reinier will deal 450% damage instead of entering another dimension. This skill prioritizes the healthiest non-summoned enemy.

Level 2 (unlocks at level 51): The Mutual Reflection works on an extra enemy if non-summoned enemies outnumber allies by at least 2. Reduces the duration of transferring this enemy to another dimension to 7s.
Level 3 (unlocks at level 111): Increases the damage to 250%. The damage is increased to 460% if the target is steadfast, unaffected, or the only non-summoned unit alive.
Level 4 (unlocks at level 171): Increases the damage to 260%. The damage is increased to 480% if the target is steadfast, unaffected, or the only non-summoned unit alive.
Level 5 (unlocks at level 231): Increases the damage to 270%. The damage is increased to 500% if the target is steadfast, unaffected, or the only non-summoned unit alive.

Dynamic Balance

(unlocks at Level 11)

Range: Global

Reinier prioritizes switching an adjacent ally’s position with an enemy hero if they’re in a symmetrical position. Whenever the enemy hero takes damage, the allied hero restores HP equal to 45% of the enemy hero’s taken damage till a battle ends. The total HP recovery amount by this means is no more than 1000% in a consecutive 8s.

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Level 1 (unlocks at level 71): Restores allied hero’s HP equal to 46% of damage dealt.
Level 2 (unlocks at level 131): Restores allied hero’s HP equal to 48% of damage dealt.
Level 3 (unlocks at level 191): Restores allied hero’s HP equal to 50% of damage dealt.

Golden Ratio

(unlocks at Level 31)

Cooldown: 12s
Range: Global

Reinier launches a mighty strike against the healthiest enemy through the portal, interrupting them and dealing 45% damage 8 times. Afterward, Reinier punches and knocks them up, dealing 120% damage. If the enemy’s HP is above 61.8%, then each hit attaches extra damage equal to 1% of their current HP, up to 20% of ATK.

Level 1 (unlocks at level 91): Reinier senses satisfaction when each enemy hero’s HP drops below 61.8% for the first time, recovering 200% of his ATK as HP and 80 Energy.
Level 2 (unlocks at level 151): The damage of each strike is increased to 1.2% of the enemy’s current HP.
Level 3 (unlocks at level 211): Reinier shares satisfaction with allies when each enemy hero’s HP drops below 61.8% for the first time, granting all allies 120% of his ATK as HP and 50 Energy.

Tuned Art

(unlocks after reaching Mythic+)

Range: Global

einier deals 200% damage to the enemy and knocks them down when casting Dynamic Balance, increasing their damage taken by 25% till the battle ends.

Unlocks at Ex. Weapon +5: Increases damage dealt to the enemy to 250%.
Unlocks at Ex. Weapon +10: Reduces the position-switched ally’s damage taken by 25% till the battle ends.
Unlocks at Ex. Weapon +15: Increases damage dealt to the enemy to 300%.

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Hero Focus

(unlocks after reaching Legendary+)

Range: 1 tile

Reinier’s Dynamic Balance increases the target’s ATK by 7% when cast on an ally or reduces the target ATK by 7% when cast on an enemy.

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Level 2: Reinier’s Dynamic Balance increases the target’s ATK by 10% when cast on an ally or reduces the target ATK by 10% when cast on an enemy.
Level 3: Reinier’s Dynamic Balance increases the target’s ATK by 12% when cast on an ally or reduces the target ATK by 12% when cast on an enemy.

 

Enhance Force

(unlocks after reaching Supreme+)

Affects: Skill 1

Reinier increases the allied hero’s ATK by 4% till the battle ends if they’re in a symmetrical position with an enemy hero.

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