Niru – Skills and Information

Niru – Soul Collector

Tier A-Level
Faction Graveborn
Class Support
Dmg Type Magic
Range 1

Niru’s Skills

Spirit Salvation

(unlocks at Level 1)

Cooldown: 1s
Range: Global
Initial Energy: 0

Niru casts the spell to protect an ally from a fatal blow, turning them into a Spirit and restoring their HP to 45% of max HP. The Spirit cannot be attacked and will be defeated when its HP runs out. The Spirit can only deal 45% of its original damage while losing an increasing amount of HP every second. This skill prioritizes the weakest ally.

Level 2 (unlocks at level 51): For every (up to 5) non-summoned enemy defeated, the blessed ally restores an extra 10% of max HP when entering the Spirit form.
Level 3 (unlocks at level 111): For every non-summoned enemy defeated, the ally in Spirit form restores 10% of max HP (up to 5 times for each character).
Level 4 (unlocks at level 171): Ally in Spirit form deals 55% of the original damage.
Level 5 (unlocks at level 231): Ally in Spirit form deals 65% of the original damage.

Soul Reaping

(unlocks at Level 11)

Cooldown: 12s
Range: Global

Niru attacks the weakest enemy, dealing 120% damage plus damage equal to 0.3 times the target’s lost HP. The additional damage cannot exceed 450%.

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Level 1 (unlocks at level 71): Increases additional damage to 0.35 times of the target’s lost HP, up to 525%.
Level 2 (unlocks at level 131): Increases additional damage to 0.4 times of the target’s lost HP, up to 600%.
Level 3 (unlocks at level 191): Increases additional damage to 0.45 times of the target’s lost HP, up to 600%.

Soul Drain

(unlocks at Level 31)

Cooldown: 8s
Range: Global

Niru drains the life force of all enemies, dealing 150% damage to each enemy, plus 3% of the target’s max HP, up to 70% of his ATK. He then restores an equal amount of HP to the weakest ally.

Level 1 (unlocks at level 91): The damage dealt to each enemy is increased to 160%, plus 3.5% of the target’s max HP, up to 80%.
Level 2 (unlocks at level 151): The damage dealt to each enemy is increased to 170%, plus 4% of the target’s max HP, up to 90%.
Level 3 (unlocks at level 211): The damage dealt to each enemy is increased to 180%, plus 5% of the target’s max HP, up to 100%.

Soul Sponge

(unlocks after reaching Mythic+)

Range: 3 tiles

Niru casts Ultimate on the nearest ally without consuming Energy when a battle starts, prioritizing the ally behind himself.

Unlocks at Ex. Weapon +5: The Spirits will not lose HP over time until all allies enter Spirit form for 8s.
Unlocks at Ex. Weapon +10: Until all allies enter Spirit form for 10s.
Unlocks at Ex. Weapon +15: Until all allies enter Spirit form for 12s.

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Hero Focus

(unlocks after reaching Legendary+)

Range: 1 tile

Increases HP by 17% during battle.

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Level 2: Increases HP by 23% during battle.
Level 3: Increases HP by 29% during battle.

 

Enhance Force

(unlocks after reaching Supreme+)

Affects: Skill 1

Soul Reading prevents the enemy’s HP recovery in 8s.

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