Salaki – The Cursebearer

Salaki – The Cursebearer’s Skills

Faction Mauler
Type Intelligence
Class Support
Role Buffer

Flagellant’s Flame

Salaki sacrifices 20% of his current health to increase all allied heroes’ life-leech by 20 and Haste by 15 for 7 seconds. The lower a target’s health percentage, the greater the increase of their Life Leech and Haste value, up to 1.5 times. The increase is the highest when the health percentage is 50%.

Lvl 2: Salaki recovers 3% of his lost health every second during the effect of his Ultimate.
Lvl 3: After using his Ultimate, Salaki permanently increases his allied heroes’ Attack Rating by 4% and Life Leech by 4 points. This effect can be stacked up to 3 times.

Withering Winds

Upon entering a battle, Salaki casts a spell that unleashes Withering Winds across the whole battlefield that lasts for up to 30 seconds. While Withering Winds are in effect, all allied heroes take and deal 30% and 20% less damage respectively. The effect of lower received damage will start diminishing 5 seconds after Withering Winds are cast; while the effect of lower inflicted damage will diminish immediately after Withering Winds are cast. These effects will diminish to 0% within 10 seconds. While using the skill, Salaki is immune to control. If he dies, Withering Winds will disappear after 5 seconds.

Lvl 2: Permanently increases damage caused by allied heroes by 1% every second after Withering Winds have been generated for 15 seconds and as long as they have not disappeared.
Lvl 3: While Withering Winds are in effect, damage caused by enemies’ Normal Attacks is reduced by 20%.
Lvl 4: Permanently reduces enemies “Defense Rating by 1% every second after Withering Winds have been generated for 15 seconds and as long as they have not disappeared.

Frightening Forcefield

Salaki grants a shield to the allied hero with the lowest health percentage lasting 5 seconds, which offsets damage equaling up to 20% of Salaki’s max health, and also terrifies the latest enemy who has attacked such allied hero, for 2.5 seconds.

Lvl 2: When the shield breaks or its duration ends, Salaki deals AoE damage equaling 140% of his Attack Rating and a Knock-back effect from where the ally is standing.
Lvl 3: When the shield breaks or its duration ends, Salaki deals AoE damage equaling 140% of his Attack Rating and a Knock-back effect from where the ally is standing.
Lvl 4: Damage is increased to 180% of Salaki’s Attack Rating.
Lvl 5: While Withering Winds are in effect, the shield’s value is increased to 30% of Salaki’s max health.

Death Defferred

Passive. When Salaki is alive, 25% of the direct damage received by allies will take effect in the form of loss of health every 1 seconds over the next 4 seconds.

When using this skill actively, Salaki assembles a dark flame and attacks the enemy who has dealt the most damage, inflicting damage equal to 200% of Salaki’s Attack Rating on the target and all enemies in the path of the flame.

Lvl 2: When dealing damage, Salaki heals the allied hero with the lowest health percentage, with a healing equal to 50% of the damage caused.
Lvl 3: When dealing damage, Salaki reduces the target’s Attack Rating by 12% and Accuracy by 50 points for 4 seconds.
Lvl 4: Reduces delayed damage by 15%. If an enemy dies, all delayed damage caused by them will be removed.

Signature Item: Staff of Sacrifice

Signature Item Skill:

  • [Unlocks] When Salaki’s Ultimate ends, all allied heroes receive a shield. The shield’s value is equal to 10% of the total damage caused by allied heroes for the duration of the Ultimate, and lasts for 5 seconds. The shield’s value cannot exceed 10% of Salaki’s max health.
  • [+10 Unlocks] The increased shield value is equal to 15% of the total damage caused by allied heroes for the duration of the Ultimate for 5 seconds, and cannot exceed 15% of Salaki’s max health.
  • [+20 Unlocks] The increased shield value is equal to 20% of the total damage caused by allied heroes for the duration of the Ultimate for 5 seconds, and cannot exceed 20% of Salaki’s max health.
  • [+30 Unlocks] If Salaki receives damage that exceeds of 30% of his current health, the damage will be negated at the cost of one soul vessel. Has a cooldown of 4 seconds, and can only be triggered up to 3 times.

Furniture Ability: Last Breath

3/3 Ability: Whe Flagellant’s Flame is used and an allied hero is being controlled, most of the control effect over the target will be lifted. The effect can be triggered by each allied hero up to 3 times per battle.

9/9 Ability: Using Frightening Forcefield will clear all delayed damage received by the target.

Eternal Engraving

E30: Enhance the skill Withering Winds: Permanently reduces enemies’ Defense Rating by 1% every second after Withering Winds have been generated for 15 seconds and as long as they have not disappeared.

E60: Enhance the skill Death Defferred: Reduces delayed damage by 15%. If an enemy dies, all delayed damage caused by them will be removed.

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