Leofric – The Malevolent Menace
Faction: Hypogean
Type: Intelligence
Class: Mage
Role: Debuffer
Rarity: Ascended
Leofric Skills
Shadow Mastiff
Leofric summons a “Shadow Mastiff” statue in front of the enemy with the highest Attack Rating and taunts them for 8 seconds.
The “Shadow Mastiff” possesses 1150% of Leofric’s Attack Rating as health, and only one may be present on the battlefield at a time.
If the ” Shadow Mastiff” is destroyed before its timer ends, the attacking enemy will permanently lose 18% of their Attack Rating (the effect can only occur once per enemy).
If the “Shadow Mastiff“ is not destroyed before its timer ends, it shall deal 290% damage to the attacking enemy when its timer ends.
- Lvl 2: If the “Shadow Mastiff” is destroyed before its timer ends, the attacking enemy will permanently lose 22% of their Attack Rating. If the “Shadow Mastiff“ is not destroyed before its timer ends, it shall deal 320% damage when it ends.
- Lvl 3: If the “Shadow Mastiff” is destroyed before its timer ends, the attacking enemy will permanently lose 25% of their Attack Rating. If the “Shadow Mastiff“ is not destroyed before its timer ends, it shall deal 350% damage when it ends.
Hell Wyrms
Deals 250% damage to enemies within a certain range, also causing them to lose 90 Energy points. Any enemies that were dealt damage shall also have their Energy Recovery reduced by 50% for the following 4 seconds.
This effect cannot be stacked.
- Lvl 2: Damage is increased to 300%.
- Lvl 3: Damage is increased to 350%.
- Lvl 4: Any enemies that were dealt damage shall have their Energy Recovery reduced by 70 % for the following 5 seconds.
Unmasked Horror
All enemies in front of Leofric that are facing towards him are terrified for 3 seconds and lose 2 0% of their respective Attack Ratings for the following 6 seconds.
This effect cannot be stacked.
- Lvl 2: Terrified enemies lose 30% of their respective Attack Ratings
- Lvl 3: Terrified enemies lose 40% of their respective Attack Ratings
Perfect Disguise
Leofric and his most injured ally become immune to all damage and attacks for 5 seconds. While immune, 50% of the damage dealt by the injured ally is converted into their own health.
- Lvl 2: While immune, 70% of the damage dealt by the injured ally is converted into their own health
- Lvl 3: While immune, 90% of the damage dealt by the injured ally is converted into their own health,
Signature Item: Shadow Mastiff Cane
Skill: Heart of Malice
Enemies struck by the ability “Hell Wyrms” shall receive 15% more! damage from Leofric’s attacks for the following 4 seconds.
- [+10 Unlocks] Enemies struck by the ability “Hell Wyrms” shall receive 25% more damage from Leofric’s attacks for the following 4 seconds.
- [+20 Unlocks] Enemies struck by the ability “Hell Wyrms” shall receive 25% more damage from all attacks for the following 4 seconds.
- [+30 Unlocks] Enemies struck by the ability “Hell Wyrms” shall receive 35% more damage from all attacks for the following 6 seconds.
Furniture Item
3/3 Ability: Enemies that are currently taunted by the ability”Shadow Mastiff” have their Health Regeneration reduced by 90%.
9/9 Ability Enemies that are taunted by the ability “Shadow Mastiff” are unable to recover Energy. Whenever a “ Shadow Mastiff” disappears or is destroyed it will deal 350% damage to nearby enemies, also stunning them for 3 seconds.