Framton – Devourer of Flames
Faction | Hypogean |
Type | Agility |
Class | Warrior |
Role | DPS |
Framton’s Skills
Blazing Meteor
Framton throws all enemies in front of him up into the air, who come crashing down several moments later onto the nearest enemy target, dealing 410% damage to all affected enemies, also stunning them for 2 seconds.
Every enemy that Framton successfully throws into the air increases his Attack Rating for 8 seconds by a value equal to 15% of each enemy’s Attack Rating, but the total value cannot exceed 30% of his own current Attack Rating.
This ability does not affect bosses or control-immune enemies.
- Lvl 2: Damage is increased to 450%.
- Lvl 3: Stun effect lasts for 3 seconds.
Burning Vengeance
Framton’s Normal Attack turns into a quick flurry of successive, strikes, dealing 130% damage per strike to enemies in front of him, with the final strike knocking enemies into the air, dealing 290 % damage to them in the process.
Passive: When this ability fails to deal any damage, damage is increased by 25% the following time it is used. Damage can be stacked up to 200%, but when an enemy is kicked, the stacked damage bonus is lost.
- Lvl 2: Framton deals 140% damage to enemies in front of him each time.
- Lvl 3: Framton’s final kick deals 320% damage.
- Lvl 4: Framton deals 150% damage to enemies in front of him each time.
Fists of Fire
At the start of battles, Framton teleports directly in front of the enemy located opposite him and deals 300% damage to them.
If the enemy’s Attack or Defense Ratings are higher than his own, Framton raises his own to make up 50% of the difference, which persists until the end of battle. The raised value can reach a maximum of Framton’s 50% attributes.
When this ability is used against non-boss enemies, Framton shall also receive a shield that has a value equal to 2 5% of the enemy target’s max health, which exists for 8 seconds. When this ability is triggered, Framton is immune to control effects.
- Lvl 2: Damage is increased to 320%.
- Lvl 3: Framton’s shield has a value equal to 30% of the enemy target’s max health.
- Lvl 4: Framton also draws the enemies that are positioned above and below the original, target close to himself.
Flaming Feast
Passive. Framton accumulates Blaze Points every time one of his abilities deal damage.
Blazing Meteor: 12 Blaze Points
Burning Vengeance: 2/2/2/4/4/7
Blaze Points Fists of Fire: 15 Blaze Points
Once Framton has accumulated 100 Blaze Points, he triggers this ability: Framton is temporarily immune to all damage and control effects, and deals 430% damage to all nearby enemies once, causing them to be unable to recover health for the following 5 seconds.
- Lvl 2: Damage is increased to 480%.
- Lvl 3: This ability cannot be dodged.
- Lvl 4: Framton shall trigger this ability once per battle when he receives fatal damage, and the damage dealt is based upon his current Blaze Point value.
Signature Item: Blaze Vambraces
Signature Item Skill: Eternal Flame
When Framton deals damage to enemies, he receives 8% less damage for the following 5 seconds. Dealing damage to differing enemies grants Framton Damage Reduction which can be stacked up to 80% Damage Reduction. Dealing damage to the same target multiple times refreshes the ability’s duration but does not stack Damage Reduction.
- [+10 Unlocks] Framton receives 12% less damage for the following 5 seconds.
- [+20 Unlocks] When Framton deals damage to enemies, he recovers an amount of health equal to 180% of his Defense Rating. This effect can be triggered up to 4 times every 2 seconds.
- [+30 Unlocks] Framton’s attacks cause enemy targets to lose 15 Tenacity points for 5 seconds. Effect can be stacked up to 3 times.
Furniture Ability: Flame Glutton
3/9 Ability: Every time Framton accumulates 20 Blaze Points he gains 6 Attack Speed points and 8 Crit Damage Amplification points for 7 seconds.
9/9 Ability: After triggering Flaming Feast, Framton immediately gains 40 Blaze Points.