Knox – Cursed Conjurer

Knox – Cursed Conjurer

Faction Hypogean
Type Intelligence
Class Support
Role Debuffer

Knox – Cursed Conjurer’s Skills

Double Trouble

Passive: Knox will not use normal attacks. When Knox suffers damage or health loss, he gains a stack of Panic that lasts for 10 seconds. Each stack of Panic increases Knox’s movement speed, grants him 20 points of Haste , and reduces the damage he takes by 10%, for up to a max of 3 stacks. While affected by Panic, Knox will continuously move away from nearby enemies. Knox pulls a cart behind himself. Every 6 seconds, the cart drops parts, after which Knox will gain a stack of Panic and run to pick up the parts. After picking up a part, Knox gains 180 Energy.
Active: Knox summons a Scythe Golem in the area with the highest concentration of enemies, dealing 3 strikes of damage equal to 150% its of Attack Rating to nearby enemies and stunning them for 2 seconds. The Scythe Golem inherits 100% of Knox’s Attack Rating and 80% of his other attributes. If a Scythe Golem is already present on the battlefield, it deals 3 strikes of damage equal to 150% of its Attack Rating to nearby enemies and stuns them for 2 seconds, while also dispelling all debuffs from the Scythe Golem and healing it to full health.

Lvl 2: When a Scythe Golem dies, it deals damage equal to 150% of its Attack Rating to nearby enemies and stuns them for 2 seconds.
Lvl 3: Scythe Golems deal damage equal to 150% of its Attack Rating to nearby enemies every 8 seconds. When any of a Scythe Golem’s attacks land a hit on an enemy hero, it applies a stack of Locked mark.

Chaos Merchant

Passive: The cart drops a toolkit every 4 seconds. The Hypogean energy inside the toolkit flies toward the nearest enemy hero, dealing damage equal to 200% of his Attack Rating and applying an undispellable stack of Locked mark.
Active: This skill is not affected by Haste. Throws 3 evil inventions at the enemy hero with the highest Attack Rating with fewer than 5 marks. Each invention deals damage equal to 120% of his Attack Rating and adds a stack of mark, for up to a max of 5 marks. Each stack reduces one of the target’s attributes, as follows:
1 Stack: Reduces the target’s Attack Rating by 20%.
2 Stacks: Reduces the target’s Defense Rating by 20%.
3 Stacks: Reduces the target’s Haste by 10 points.
4 Stacks: Reduces the target’s Tenacity by 10 points.
5 Stacks: Reduces the target’s Crit Damage Amplification by 10 points.

Lvl 2: Each invention deals damage equal to 150% of Knox’s Attack Rating.
Lvl 3: Each stack of Panic reduces the interval between toolkit drops by 0.5 seconds.
Lvl 4: Knox continuously accumulates evil inventions, gaining 1 invention per second for every 300 points of Haste he has. When the skill is used actively, all of these inventions are thrown, prioritizing hitting the enemy hero with the least number of marks.

Shadow Meddler

Passive: When an enemy hero reaches 5 stacks of marks, Munin locks onto them as a target. After 4 seconds, Munin absorbs the target’s marks, leaving them in the Dispirited state, permanently stealing the marked attributes while dealing damage equal to 300% of its Attack Rating and stunning them for 2 seconds. The Dispirited effect cannot be dispelled. Each enemy hero can be stolen attributes by up to 2 times.

Lvl 2: When absorbing marks, Munin also reduces the target’s Energy by 100.
Lvl 3: When absorbing marks, Munin also reduces the target’s Energy by 120.
Lvl 4: Munin distributes 30% of the stolen attributes and reduced Energy across all allies when stealing. Allies ‘attributes gained from this skill can stack up to 4 times.

Tomorrow’s Illusion

When Knox successfully applies a mark, Munin applies a stack of Hypogean Approval on Knox. Each stack reduces the damage Knox and his Scythe Golem take by 5%, for a max reduction of up to 40%. When Knox takes fatal damage, all stacks of Hypogean Approval are consumed, with each stack being converted into 8% of Knox’s max health. If this offsets all of the incoming damage, then Knox is cleansed of all control effects and becomes untargetable and invincible for 2 seconds, and he is healed for any leftover converted health. For every time damage is successfully offset, the max health converted by each stack of Hypogean Approval is reduced by 2%.

Lvl 2: Each stack of Hypogean Approval is converted into 10% of Knox’s max health.
Lvl 3: Knox gains 5 stacks of Hypogean Approval at the start of battle.
Lvl 4: Each time Knox successfully offsets fatal damage, the active effect of the Double Trouble skill will be triggered immediately.

Signature Item: Munin

Signature Item Skill: Sharp-Eyed

[Unlocked at Activation] [Unlocked at Activation] When Locked reaches max stacks, the attribute-reducing effects of the marks are boosted by 15%.
[Unlocked at +10] For every mark absorbed by Munin, the duration of Locked is reduced by 0.5, down to a minimum duration of 2 seconds.
[Unlocked at +20] For every mark absorbed by Munin, the duration of Locked is reduced by 1, down to a minimum duration of 2 seconds.
[Unlocked at +30] When Locked reaches max stacks, the attribute-reducing effects of the marks are boosted by 30%.
[Unlocked at +40] When Knox applies a mark, if the targetis at max stacks or is Dispirited, then Knox deals extra damage equal to 100% of his Attack Rating and increases the damage the target takes by 10%, for a max increase of 60%.

Furniture Ability: Raucous Finale

3/3 Ability: When Knox dies, all inventions in the cart are detonated, dealing damage equal to 800% of Attack Rating to nearby enemy heroes and stunning them for 2 seconds while also applying a stack of mark to targets.

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9/9 Ability: Panic can be stacked up to 4 times, with each stack boosting the damage dealt by Knox and his Scythe Golem by 12%.

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Eternal Engraving

E30: Enhance the skill Shadow Meddler. Munin distributes 30% of the stolen attributes and reduced Energy across all allies when stealing. Allies ‘attributes gained from this skill can stack up to 4 times.

E60: Enhance the skill Tomorrow’s Illusion. Each time Knox successfully offsets fatal damage, the active effect of the Double Trouble skill will be triggered immediately.

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