Salazer – Lash of Bantus
Tier | A-Level |
Faction | Graveborn |
Class | Rogue |
Dmg Type | Physical |
Range | 1 |
Salazer’s Skills
Rain of Blades
(unlocks at Level 1)
Cooldown: 0s
Range: Global
Initial Energy: 0
Salazar summons plenty of Flying Swords to launch 8 strikes to an enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target’s current HP. Additional damage cannot exceed 150% of Salazar’s ATK. Salazar prioritizes the enemy with the most HP.
Level 2 (unlocks at level 51): The damage dealt by this skill grants Salazer 50 Life Drain.
Level 3 (unlocks at level 111): The damage of each strike is increased to 32% plus damage equal to 5.5% of the target’s current HP.
Level 4 (unlocks at level 171): The damage of each strike is increased to 34% plus damage equal to 6% of the target’s current HP.
Level 5 (unlocks at level 231): The damage of each strike is increased to 36% plus damage equal to 6.5% of the target’s current HP.
Enraptured Whip
(unlocks at Level 11)
Cooldown: 8s
Range: 1 tile
Salazar whips enemies within a 2-tile arc, dealing 180% damage. When the target’s HP ratio drops below 70%, Salazar launches one more attack to enemies within a 2-tile arc, dealing 230% damage.
Level 1 (unlocks at level 71): Increases the damage to 180% and the damage of the additional whip attack to 230%.
Level 2 (unlocks at level 131): Increases the damage to 190% and the damage of the additional whip attack to 240%.
Level 3 (unlocks at level 191): Increases the damage to 200% and the damage of the additional whip attack to 250%.
Spirit Shackles
(unlocks at Level 31)
Cooldown: 0s
Range: Global
Salazar imprisons an enemy whose HP ratio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once.
Level 1 (unlocks at level 91): Every time Salazar imprisons an enemy, he absorbs 8% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazar’s ATK in each battle.
Level 2 (unlocks at level 151): Every time Salazar imprisons an enemy, he absorbs 10% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazar’s ATK in each battle.
Level 3 (unlocks at level 211): Every time Salazar imprisons an enemy, he absorbs 12% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazar’s ATK in each battle.
Soul Drench
(unlocks after reaching Mythic+)
Range: 1 tile
Salazar immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted.
Unlocks at Ex. Weapon +5: The Enraptured Whip deals additional damage equal to 5% of the enemy’s current HP, granting 50 Life Drain to Salazar. The additional damage cannot exceed 150% of Salazar’s ATK.
Unlocks at Ex. Weapon +10: Casts Enraptured Whip 2 times without cooldown.
Unlocks at Ex. Weapon +15: The Enraptured Whip deals additional damage equal to 5.5% of the enemy’s current HP, granting 52 Life Drain to Salazar. The additional damage cannot exceed 160% of Salazar’s ATK.
Hero Focus
(unlocks after reaching Legendary+)
Range: 1 tile
Reduces damage taken by 12% during battle.
Level 2: Reduces damage taken by 16% during battle.
Level 3: Reduces damage taken by 20% during battle.
Enhance Force
(unlocks after reaching Supreme+)
Affects: Skill 2
Salazer recovers 150% of his ATK as HP for every imprisoned enemy.