Nara – Shadow Serpent
Tier | S-Level |
Faction | Graveborn |
Class | Rogue |
Dmg Type | Physical |
Range | 1 |
Nara’s Skills
Crimson Vengeance
(unlocks at Level 1)
Cooldown: 0s
Range: 1
Initial Energy: 750
Nara gains 750 Energy when a battle starts. After charging up briefly, she deals 320% + 35% damage to the target. If the target’s HP ratio is lower than 40%, Nara deals 560% + 60% true damage instead.
In Auto Battle, this skill won’t be used against non-boss enemy heroes whose HP ratio is above 40%.
Level 2 (unlocks at level 51): Increases damage to 330% + 35%, and increases true damage to 570% + 60%.
Level 3 (unlocks at level 111): Increases damage to 340% + 35%, and increases true damage to 580% + 60%.
Level 4 (unlocks at level 171): Increases damage to 350% + 35%, and increases true damage to 590% + 60%.
Level 5 (unlocks at level 231): Increases damage to 360% + 35%, and increases true damage to 600% + 60%.
Phantom Chains
(unlocks at Level 11)
Cooldown: 4s
Range: Global
Nara pulls a distant enemy hero toward her when there are no enemies within her normal attack range. The target loses 3.5% + 0.5% HP for every tile they are pulled, up to 250% of Nara’s ATK. This skill won’t defeat the enemy and prioritizes attacking the closest symmetrical enemy hero.
Level 1 (unlocks at level 71): Increases the HP lost per tile pulled to 4% + 0.5%.
Level 2 (unlocks at level 131): Increases the HP lost per tile pulled to 4.5% + 0.5%.
Level 3 (unlocks at level 191): Increases the HP lost per tile pulled to 5% + 0.5%.
Killer Kick
(unlocks at Level 31)
Cooldown: 8s
Range: 1
Nara kicks a nearby enemy, dealing 130% +15% damage, knowcking them into the air and down for 2s. She then follows up with 3 rapid hits, each dealing 80% + 8% damage.
Level 1 (unlocks at level 91): Increases kicking damage to 140% + 15%.
Level 2 (unlocks at level 151): Increases kicking damage to 150% + 15%.
Level 3 (unlocks at level 211): Increases kicking damage to 160% + 15%.
Eerie Execution
(unlocks after reaching Mythic+)
Range: 3
After defeating an enemy hero with Crimson Vengeance, Nara releases a 2-tile shockwave, dealing damage equal to 8% of the defeated target’s max HP to all enemies within the area. This shockwave also heals all allies within the area by 8% of the defeated target’s max HP. The damage dealt and healing from this skill cannot exceed 600% of Nara’s ATK.
Unlocks at Ex. Weapon +5: Increases damage to 10% of the defeated target’s max HP, and healing to 10% of the defeated target’s max HP.
Unlocks at Ex. Weapon +10: When Nara’s Energy is full, she casts Phantom Chains on an enemy outside of her normal attack range with an HP ratio below 40%.
Unlocks at Ex. Weapon +15: Increases damage to 15% of the defeated target’s max HP, and healing to 15% of the defeated target’s max HP.
Hero Focus
(unlocks after reaching Legendary+)
Range: 1 tile
Nara increases her ATK by 10% during battle. After an Assist or Kill, her ATK increases by an extra 15%.
Level 2: Nara increases her ATK by 12% during battle. After an Assist or Kill, her ATK increases by an extra 17%.
Level 3: Nara increases her ATK by 14% during battle. After an Assist or Kill, her ATK increases by an extra 20%.
Enhance Force
(unlocks after reaching Supreme+)
Affects: Ultimate
After defeating an enemy with Crimson Vengeance, Nara instantly recovers 250 Energy.