
Awakened Skriath – Desert Arbiter
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Awakened Skriath – Desert Arbiter’s Skills
Tempest of Sands
Skriath summons 3 sand waves that hurtle from the allied side of the battlefield toward the enemy’s, dealing damage equal to 360% of his Attack Rating to all enemies in the path and knocking them back. Each time Skriath casts his Ultimate, the number of sand waves increases by 1, up to 10.
Lvl 2: Increases the number of sand waves summoned to 4.
Lvl 3: After summoning 4 sand waves, Skriath creates a sand vortex beneath a random enemy.
Maelstrom Abyss
Skriath creates a circular sand vortex beneath a target enemy that lasts 7 seconds. Each second, the vortex deals damage equal to 80% of Skriath’s Attack Rating to enemies in range and pulls them toward its center. Enemies moving within the vortex’s range have their Haste and Movement Speed reduced by up to 30 and 30%, respectively. This effect gradually wears off after leaving the vortex’s range.
After being struck by sand waves 2 times, the sand vortex transforms into a sand prison. The pull effect grows stronger, and its damage interval shortens to once every 0.5 seconds. Up to 4 sand vortices and sand prisons can exist on the battlefield at the same time. Skriath stops casting this skill when the limit is reached.
Lvl 2: When a sand vortex becomes a sand prison, its duration extends by 7 seconds.
Lvl 3: The sand vortex reduces Haste and Movement Speed by up to 60 and 50%, respectively.
Lvl 4: After reaching the max number of sand vortices and sand prisons on the battlefield, any damage that Skriath deals is guaranteed to be a critical strike.
Lvl 5: When a sand prison ends, it deals damage equal to 400% of Skriath’s Attack Rating to enemies in range and stuns them for 4 seconds.
Lvl 6: Sand waves that deal damage to enemies inside a sand prison also reduce their Magic Resist and Tenacity by 5 for 6 seconds, stacking up to 12 times.
Arcane Rite
Passive. Each time an allied hero deals damage, Skriath’s artifact gains 2 Dune Charge, up to a max limit of 400 . While sand veil is active, Skriath’s artifact gains an extra 2 Dune Charge when an allied hero deals damage. For 3 seconds after casting his Ultimate, Skriath recovers Energy equal to 75% of his current Dune Charge.
Lvl 2: Increases max Dune Charge to 1000.
Lvl 3: Skriath’s Magic Pierce and Crit Damage Amplification are increased by 5% of his current Dune Charge.
Bladed Sands
Passive. At the start of battle, Skriath remains invincible and untargetable off the battlefield while summoning a sand veil that covers the battlefield for 7 seconds., While the sand veil is active, damage dealt by units on the battlefield cannot exceed 25% of their Attack Rating. When the sand veil disappears, Skriath enters the battlefield at his deployed location.
Lvl 2: When the sand veil disappears, Skriath immediately casts his Ultimate and summons 1 extra sand waves for every 100 Dune Charge he has.
Lvl 3: When the sand veil disappears, all allied units gain a damage boost equal to a percentage of Skriath’s Attack Rating. The more Dune Charge Skriath has, the stronger the boost, up to 300% of his Attack Rating.
Channeling Ritual
Passive. At the start of battle, all other heroes lose 15% of their initial Attack Rating. When Skriath enters the battlefield, he gains 100% of the total Attack Rating those heroes lost, up to 150% of his own initial Attack Rating.
Only 1 Awakening Skill can be chosen performation
Signature Item: Sandsworn Lantern
Signature Item Skill: Maelstrom Abyss
[Unlocks] When a sand vortex becomes a sand prison, its duration extends by 7 seconds.
[+10 Unlocks] The sand vortex reduces Haste and Movement Speed by up to 60 and 50%, respectively.
[+20 Unlocks] After reaching the max number of sand vortices and sand prisons on the battlefield, any damage that Skriath deals is guaranteed to be a critical strike.
[+30 Unlocks] When a sand prison ends, it deals damage equal to 400% of Skriath’s Attack Rating to enemies in range and stuns them for 4 seconds.
[+40 Unlocks] Sand waves that deal damage to enemies inside a sand prison also reduce their Magic Resist and Tenacity by 5 for 6 seconds, stacking up to 12 times.
Furniture Ability: Arcane Rite
3/3 Ability: Increases max Dune Charge to 1000.
9/9 Ability: Skriath’s Magic Pierce and Crit Damage Amplification are increased by 5% of his current Dune Charge.
Eternal Engraving
E30: When the sand veil disappears, Skriath immediately casts his Ultimate and summons 1 extra sand waves for every 100 Dune Charge he has.
E60: When the sand veil disappears, all allied units gain a damage boost equal to a percentage of Skriath’s Attack Rating. The more Dune Charge Skriath has, the stronger the boost, up to 300% of his Attack Rating.